Sunday, September 25, 2011

Voice Thread Assignment

After using the voice thread tool I found it to be really fun and interesting.  I think it is a really cool technology tool that we as teachers can use with our students in the classroom.  I enjoyed it because it is something I can use in my classroom with my LD students as well as my co-taught classes to help incorporate technology with the content I am teaching.  You can find out more by going to Voice Threads.  I suggest checking it out because it will be worth your while and it will help you be creative in your classroom.

The voice thread required for this class was really fun!  It is really important to watch the two videos to complete the assignment. The first video can be found at Ken Robinson and the second video can be found at Ken Robinson Paradigms.  The two videos I mentioned are very helpful and they make you think of how you are going to motivate your classes to be creative and engaged.  Ken Robinson also talks about ADHD in his first video if I remember correctly.  ADHD is such a big topic and I am glad that Ken Robinson discussed it because if you are not doing anything that is going to hook your class into what you are teaching then the most likely the student with the ADHD as well as the others will not be engaged and it will cause problems in your classroom. The comments I made to our class voice thread can be found at Class Voice Thread.

This assignment covers all areas of the ISTE NETS Standards and is really all about being creative so that we don't end up having those bored students in our classrooms falling a sleep and looking like they would rather be somewhere else. This assignment definitely reflects on standard number one because we are Facilitating and Inspiring Student Learning and Creativity, it also reflects standard number two as well because we are Designing and Developing Digital -Age Learning Experiences and Assessments.  To read more of the standards go to ISTE NETS T.

I have included the voice thread video for what a voice thread is, our class voice thread, as well as the Ken Robinson videos in this order.

Link 1
Link 2
Link 3
Link 4

Thursday, September 15, 2011

Benderconverter

I think the benderconverter tool is really cool and I plan on using this to make some presentations that I can add videos to reiterate what I was teaching my class in Biology.  I would also tell other to use this tool if they have not already heard about it.  To check it out go to  Benderconverter  and download the software for realplayer and start downloading youtube videos and embedding them into your Google Doc Presentations.  Benderconverter not only works for videos but for music as well so this is a really cool tool to have in your back pocket when you want to create a great presentation to blow your colleagues away.

 I chose to do my benderconverter assignment on photosynthesis because that is what I am going over with my students in biology class right now.  To check out my Google Docs Presentation go to Photosynthesis and click on the video for a cool and easy way to remember what photosynthesis is all about. The easiest way I found to embed my youtube video was by using Google Docs Presentation, because I also tried to do it in power point and it was hard to do.

I think that the standards that closely relate to the benderconverter assignment is standard number two and standard number three.  Standard number 2 deals with designing and developing digital-age learning experiences and assessments.  Standard number 3 deals with modeling digital-age work and learning. I feel these two closely relates to this assignment because in standard #2 you want to  design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity. In standard #3 you are demonstrating fluency in technology systems and the transfer of current knowledge to new technologies and situations, this is helpful in that you are teaching your students how to us it as well.  To see more examples of how standard number two and three relate to the benderconverter assignment go to ISTE NETS T

I provided two links at the bottom of the page the first one is for the benderconverter and the second one is for my Google Doc Presentation to ensure that anyone is able to see my assignment.

Link 1

Link 2

Monday, September 12, 2011

Jing Screencast

For the first time ever I had a chance to create a video without using a webcam or a video camera.  I really feel that Jing is an awesome tool and I am so glad that I got to use this tech tool!  To check out this really fun and easy tech tool you can go to Jing.  The video part of this is was actually kind of easy and I was expecting it to be extremely hard and I would have to do it over and over again to grasp how to use the video part of it.  I like this tech tool so much I have shared it with my colleagues at work.

I chose to do my Jing Screencast on the Picasso head because it was a lot easier to navigate and show step by step instructions.  To check out the Picasso head go to Create Picasso Head.  I had a great time using this as my screencast as well as a tech too that I can share with my students in the classroom.  The creativity of the Picasso Head is really awesome for all of my students and I have been telling them about it and they want to learn how to use it. 

 To visit my Jing Screencast go to Jing Video .  I hope you enjoy what I have created and if you don't use Jing maybe this little assignment will change your mind.

I feel this assignment is a great way to model digital-age work and learning.  The standard closely related is ISTE NETS T # 3.  Since I have learned how to snip images and use jing, I have two new ways to capture pictures and capture videos without using a webcam or a video camera.  I can also relate standard #3 to this assignment because we as teachers are collaborating with our students and peers with relevant information and ideas effectively by using a variety of digital-age media formats.  To read more of the standards go to ISTE NETS T.


The tow links provided are for Jing and my screencast as well.


Link 1

Link 2

Wednesday, September 7, 2011

Readings #2

The second reading for TPCK deals with pedagogical content knowledge or (PCK).  PCK represents the blending of of content and pedagogy into an understanding of how particular aspects of subject matter are organized and adapted (Mishra-Koehler, 2006. P. 1021-1022).  I fond it interesting that Shulman (1986) would argue that having knowledge of subject matter and general pedagogical strategies, are necessary, is not sufficient for capturing the knowledge of good teachers.  I feel it is interesting because in most schools the principal's are more worried about content knowledge rather than how good a teacher really is in his/her classroom.  PCK and Shulman can be found out here at  TPCK, if you want to check it out on your own the reading is really interesting and worth your while.

Mishra and Koehler emphasis on PCK is based on Shulman's acknowledgement that pedagogical content knowledge is of special interest because it identifies the distinctive bodies of knowledge for teaching (Mishra-Koehler, 2006. P.1022).  You can also view this at the reading document at TPCK.  Their work also represents the blending of content and pedagogy into an understanding of how topics, problems, or issues are organized, represented, and adapted to the diverse interests and abilities of learners, and finally presented for instruction. (p. 8). Another resource available is at gnowledge.

From reading this I am understanding more and more each day why technology is important to learn and teach to your class.  Having new technology at our disposal is changing the nature of our classrooms as well as the potential to do so.  The ability to use interactive blackboards to draw on, interactive multimedia simulations to etchings on a clay tablet or web-based hypertexts.  Having these capabilities is very important for teachers since we are moving towards the 21st century technology within our CSO's.  Find out more about PCK at gnowledge.

Reading number two closely relates to standards number 1, 2, and 3 in the ISTE NETS T.  The reading relates to these standards because for standard number one as the teacher is facilitating and inspiring student learning and creativity, standard number two deals with the teacher designing digital age learning experiences and assessments, standard number three deals in modeling digital age work and learning.  Standard one also engages students in exploring real-world issues and solving authentic problems using digital tools to find out more examples go to ISTE NETS T.  Standard two also allows you to design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.  Standard three deals in teachers demonstrating fluency in technology systems and the transfer of current knowledge to new technologies and situations.  To find more examples of the three standards described above go to ISTE NETS T.

Link

Monday, September 5, 2011

Jeopardy Labs

I have always used Jeopardy as a review tool for every class I have ever taught in.  The only thing is that I made my Jeopardy tool out of poster board and laminated it,until now by using Jeopardy Labs it has made it easier for me to create a Jeopardy review without writing on cards all of the time.

You too can now use this tool by going to Jeopardy Labs and making your own Jeopardy review game.  It is quick and easy and best of all it is free to use. 


I think that Jeopardy Labs closely relates to standard numbers 2 and 3 for ISTE NETS T.  I feel they closely relate to these two standards because as teachers we want to design and and develop digital age learning experiences and assessments for our students (standard # 2), as well as modeling digital age work learning for our students, peers, and community (standard # 3).  To visit these standards and others go to ISTE NETS T for more information and objectives used by teachers.  Jeopardy Labs also relates to these two standards because we as teachers are going to model how to create the game and then let our students use it as well.  By doing this we are allowing our students to develop digital age skills, learning experiences, and assessments rather than making them on our own and expecting our students to retain what we teach them.

I have included my link to my Jeopardy review game for Forensic Science.

Link

Friday, September 2, 2011

WORD CLOUDS

Wordle is a really cool tool that anyone can use to create words in different order and shapes to help them remember what they are teaching or studying.  I really believe that wordle is great for Special Education students because a lot of these students are really good at learning through visuals.  To try out this cool technology tool go to Wordle and try it for free it is really worth your time and is fun to do. 

I want to use this tool to help my student organize their thoughts when we are working on a certain content in biology.  I also believe that some of my colleagues would benefit from using this fun tool that they can teach to their classes as well.  I can honestly say that this if the first tool that didn't take too long to understand and create what I wanted to do for my Biology class.

I believe that this technology tool is closely related to standard number 2 because it relates to designing and developing digital-age learning experiences and assessments.  To check out standard number 2 and all of the standards go to ISTE NETS T to learn more about this standard.  I also feel it relates to standard 2 because letter "C" in the standard talks about customizing and personalizing learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.  By using wordle for example you are doing exactly that for standard 2 letter "C". 

I had to use my jing tool to capture my wordle image so my link does not got to my created wordle that I have in my blog.  For some reason the URL I was given does not but you can view my wordle in the gallery when you hit create wordle.

Link